Claim To Fate
WELCOME TO OUR GAME CLAIM TO FATE
Team: PROJECT: BLACK CAT
To battle your way through waves of AI you need a few controls
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- WASD Keys for movement
- Shift Key for Dash
- Mouse to Aim
- Left Mouse Button to Shoot Watch the bar to shoot on beat and deal extra damage!
- Run over Orbs to activate their special abilities.
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You are now equipped to deal with any threat, good luck soldier.
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Claim To Fate is an isometric rhythm-based horde shooter set in a futuristic fantasy world. The player plays as Fate, a young member of the "Avant Guard" who channels mystical power through her lyre-bow to defend her hometown from corporate robots that are stealing vital resources.
On the shore of the Primordial Sea, life blooms with water at its center as an infinite resource and the agent of all creation, but the well in Fate's hometown of High Song has been filling with less and less water so the townspeople have been struggling. Fate's mentor, Alice sends Fate outside of town to show her that the river they depend on has reversed its flow somehow, imploring Fate to investigate. With her lyre-bow, its AI model B.U.D and Alice helping her, she embarks on her mission and finds a much deeper plot involving the misuse of AI that threatens humanity and the Shore itself.
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- Abdou Khadr Seck - Game & Level Design
- Ryan Ramos - Gameplay Engineer & Technical Designer
- Taryn Plummer - Artist & Animator
- Chiedozie Ibe - Sound Designer
- Jordon Dabney - Narrative Designer
- Cecilia Estrada Navarro - AI research
- Melissa Romo-Martinez - Artist & Animator
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Asset Credits:
- Cosmic Lilac! Sci-fi Tileset by Petricake Games
- Sci-Fi Game UI Collection FREE version by SunGraphica
- Crosshair Pack by Kenney
- TileMap SF by OSH QRD Studio
- Pixel Art Top Down - Basic by Cainos
***For Best Experience Play On Windows*** ( WebGL Graphics Issue)
Published | 10 hours ago |
Status | In development |
Platforms | HTML5, Windows |
Author | Gameheads |
Genre | Action, Rhythm |
Made with | Unity |
Tags | 2D, horde, Top down shooter |
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